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Karl Zylinski 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) 2 сар өмнө
.github a5fb964449 Render backend chooser 4 сар өмнө
.sublime 924c2d6d53 JS arrow key events: snake works 2 сар өмнө
api_doc_builder 9b9a808f7d Typo 2 сар өмнө
examples 8cb0708824 Gamepad support for JS 2 сар өмнө
handle_map c994c4c77b Some kind of texture handle concept 6 сар өмнө
.gitignore eaf7a6338d JS mouse events and bunnymark that works in browser 2 сар өмнө
LICENSE 361c3c9672 Snake example 7 сар өмнө
README.md e4aa187846 Update README with logo and project status 4 сар өмнө
TODO.md 68521e2de6 TODO 2 сар өмнө
karl2d.doc.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 сар өмнө
karl2d.odin a5728b9e3a JS -> karl2d keycode conversion 2 сар өмнө
render_backend_chooser.odin 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 сар өмнө
render_backend_d3d11.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 сар өмнө
render_backend_d3d11_default_shader.hlsl 3d076f7bf5 Rename default hlsl shader 4 сар өмнө
render_backend_gl.odin b586ce4c38 Some tweaks and dead code removal 2 сар өмнө
render_backend_gl_default_fragment_shader.glsl 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) 2 сар өмнө
render_backend_gl_default_vertex_shader.glsl 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) 2 сар өмнө
render_backend_gl_windows.odin 13490b536d Enable vsync on gl-windows 4 сар өмнө
render_backend_interface.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 сар өмнө
render_backend_nil.odin 37ffcfacb1 Added nil renderer and worked on getting wasm build running using it, rather than getting webgl up right away 2 сар өмнө
render_backend_webgl.odin 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) 2 сар өмнө
roboto.ttf 3cc43427a0 Some basic font rendering 5 сар өмнө
window_interface.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 сар өмнө
window_interface_chooser.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 сар өмнө
window_js.odin 8cb0708824 Gamepad support for JS 2 сар өмнө
window_win32.odin 8cb0708824 Gamepad support for JS 2 сар өмнө

README.md

This library is NOT ready for use!

karl2d_logo

Karl2D is a work-in-progress library for creating 2D games using the Odin Programming Language.

The API is based on Raylib because I like that API. But the implementation is meant to have as few dependencies as possible (only core libs and rendering APIs in vendor). The API will not be identical to Raylib. I'll modify to fit Odin better etc.

What features of Raylib will not be included?

  • 3D
  • Some maths things that can be found in Odin's core libs

Might not be included:

  • Time management (use core:time instead)

Logo by chris_php