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Karl Zylinski 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) пре 2 месеци
.github a5fb964449 Render backend chooser пре 4 месеци
.sublime 924c2d6d53 JS arrow key events: snake works пре 2 месеци
api_doc_builder 9b9a808f7d Typo пре 2 месеци
examples 8cb0708824 Gamepad support for JS пре 2 месеци
handle_map c994c4c77b Some kind of texture handle concept пре 6 месеци
.gitignore eaf7a6338d JS mouse events and bunnymark that works in browser пре 2 месеци
LICENSE 361c3c9672 Snake example пре 7 месеци
README.md e4aa187846 Update README with logo and project status пре 4 месеци
TODO.md 68521e2de6 TODO пре 2 месеци
karl2d.doc.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. пре 3 месеци
karl2d.odin a5728b9e3a JS -> karl2d keycode conversion пре 2 месеци
render_backend_chooser.odin 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. пре 2 месеци
render_backend_d3d11.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. пре 3 месеци
render_backend_d3d11_default_shader.hlsl 3d076f7bf5 Rename default hlsl shader пре 4 месеци
render_backend_gl.odin b586ce4c38 Some tweaks and dead code removal пре 2 месеци
render_backend_gl_default_fragment_shader.glsl 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) пре 2 месеци
render_backend_gl_default_vertex_shader.glsl 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) пре 2 месеци
render_backend_gl_windows.odin 13490b536d Enable vsync on gl-windows пре 4 месеци
render_backend_interface.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. пре 3 месеци
render_backend_nil.odin 37ffcfacb1 Added nil renderer and worked on getting wasm build running using it, rather than getting webgl up right away пре 2 месеци
render_backend_webgl.odin 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) пре 2 месеци
roboto.ttf 3cc43427a0 Some basic font rendering пре 5 месеци
window_interface.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! пре 2 месеци
window_interface_chooser.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! пре 2 месеци
window_js.odin 8cb0708824 Gamepad support for JS пре 2 месеци
window_win32.odin 8cb0708824 Gamepad support for JS пре 2 месеци

README.md

This library is NOT ready for use!

karl2d_logo

Karl2D is a work-in-progress library for creating 2D games using the Odin Programming Language.

The API is based on Raylib because I like that API. But the implementation is meant to have as few dependencies as possible (only core libs and rendering APIs in vendor). The API will not be identical to Raylib. I'll modify to fit Odin better etc.

What features of Raylib will not be included?

  • 3D
  • Some maths things that can be found in Odin's core libs

Might not be included:

  • Time management (use core:time instead)

Logo by chris_php