بدون توضیح

Karl Zylinski bbe67632be A few color changes 2 ماه پیش
.github 6be8507d02 Make ci check instead of build 2 ماه پیش
.sublime bbe67632be A few color changes 2 ماه پیش
api_doc_builder 2355e776cd Docs 2 ماه پیش
examples bbe67632be A few color changes 2 ماه پیش
handle_map c994c4c77b Some kind of texture handle concept 6 ماه پیش
.gitignore eaf7a6338d JS mouse events and bunnymark that works in browser 2 ماه پیش
LICENSE 361c3c9672 Snake example 7 ماه پیش
README.md e4aa187846 Update README with logo and project status 4 ماه پیش
TODO.md 8e60a70482 JS wheel event 2 ماه پیش
karl2d.doc.odin 502771f91d doc fix 2 ماه پیش
karl2d.odin 1c4ab18c9b more clear screen_width/height name 2 ماه پیش
render_backend_chooser.odin 0bac2e5a50 Better render backend naming 2 ماه پیش
render_backend_d3d11.odin 0bac2e5a50 Better render backend naming 2 ماه پیش
render_backend_d3d11_default_shader.hlsl 3d076f7bf5 Rename default hlsl shader 4 ماه پیش
render_backend_gl.odin 0bac2e5a50 Better render backend naming 2 ماه پیش
render_backend_gl_default_fragment_shader.glsl 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) 2 ماه پیش
render_backend_gl_default_vertex_shader.glsl 4ec00f3e66 Use 300 es shader for default gl/webgl shader (works with both APIs) 2 ماه پیش
render_backend_gl_windows.odin 13490b536d Enable vsync on gl-windows 4 ماه پیش
render_backend_interface.odin 100d2362e2 Render texture support in GL 2 ماه پیش
render_backend_nil.odin 29c7af8a60 Render texture support for webGL 2 ماه پیش
render_backend_webgl.odin 787c8b342b Use CheckFramebufferStatus in webgl (added it to bindings) 2 ماه پیش
roboto.ttf 3cc43427a0 Some basic font rendering 5 ماه پیش
window_interface.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 ماه پیش
window_interface_chooser.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 ماه پیش
window_js.odin 8e60a70482 JS wheel event 2 ماه پیش
window_win32.odin 1c4ab18c9b more clear screen_width/height name 2 ماه پیش

README.md

This library is NOT ready for use!

karl2d_logo

Karl2D is a work-in-progress library for creating 2D games using the Odin Programming Language.

The API is based on Raylib because I like that API. But the implementation is meant to have as few dependencies as possible (only core libs and rendering APIs in vendor). The API will not be identical to Raylib. I'll modify to fit Odin better etc.

What features of Raylib will not be included?

  • 3D
  • Some maths things that can be found in Odin's core libs

Might not be included:

  • Time management (use core:time instead)

Logo by chris_php