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A few color changes

Karl Zylinski 1 mese fa
parent
commit
bbe67632be

+ 4 - 1
.sublime/karl2d.sublime-project

@@ -182,7 +182,10 @@
 			"path": "C:\\SDK\\Odin\\vendor\\directx\\dxc",
 		},
 		{
-			"path": "C:\\SDK\\Odin\\vendor\\wasm\\WebGL"
+			"path": "C:\\SDK\\Odin\\vendor\\wasm\\WebGL",
+		},
+		{
+			"path": "C:\\projects\\raylib\\src"
 		},
 	],
 	"settings":

+ 6 - 6
examples/mouse/mouse.odin

@@ -29,25 +29,25 @@ step :: proc() -> bool {
 	if k2.mouse_button_went_down(.Left) {
 		left_color = k2.GREEN
 	} else if k2.mouse_button_is_held(.Left) {
-		left_color = k2.YELLOW
-	} else if k2.mouse_button_went_up(.Left) {
 		left_color = k2.RED
+	} else if k2.mouse_button_went_up(.Left) {
+		left_color = k2.BLUE
 	}
 
 	if k2.mouse_button_went_down(.Middle) {
 		middle_color = k2.GREEN
 	} else if k2.mouse_button_is_held(.Middle) {
-		middle_color = k2.YELLOW
-	} else if k2.mouse_button_went_up(.Middle) {
 		middle_color = k2.RED
+	} else if k2.mouse_button_went_up(.Middle) {
+		middle_color = k2.BLUE
 	}
 
 	if k2.mouse_button_went_down(.Right) {
 		right_color = k2.GREEN
 	} else if k2.mouse_button_is_held(.Right) {
-		right_color = k2.YELLOW
-	} else if k2.mouse_button_went_up(.Right) {
 		right_color = k2.RED
+	} else if k2.mouse_button_went_up(.Right) {
+		right_color = k2.BLUE
 	}
 
 	k2.draw_circle(left_pos, 10, left_color)

+ 8 - 8
examples/render_texture/render_texture.odin

@@ -32,22 +32,22 @@ step :: proc() -> bool {
 	k2.process_events()
 
 	k2.set_render_texture(render_texture)
-	k2.clear(k2.BLUE)
+	k2.clear(k2.PURPLE)
 
-	k2.draw_rect({1, 1, 12, 12}, k2.GREEN)
-	k2.draw_rect({2, 2, 10, 10}, k2.BLACK)
-	k2.draw_circle({20, 7}, 6, k2.BLACK)
-	k2.draw_circle({20, 7}, 5, k2.GREEN)
+	k2.draw_rect({1, 1, 12, 12}, k2.RED)
+	k2.draw_rect({2, 2, 10, 10}, k2.LIGHT_RED)
+	k2.draw_circle({20, 7}, 6, k2.BLUE)
+	k2.draw_circle({20, 7}, 5, k2.LIGHT_BLUE)
 	k2.draw_text("Hellöpe!", {1, 20}, 20, k2.WHITE)
 	
 	k2.set_render_texture(nil)
 
-	k2.clear(k2.WHITE)
+	k2.clear(k2.BLACK)
 
 	rt_size := k2.get_texture_rect(render_texture.texture)
 
-	k2.draw_texture_ex(render_texture.texture, rt_size, {0, 0, rt_size.w * 5, rt_size.h * 5}, {}, 0, k2.WHITE)
-	k2.draw_texture(render_texture.texture, {400, 20}, k2.WHITE)
+	k2.draw_texture_ex(render_texture.texture, rt_size, {0, 0, rt_size.w * 5, rt_size.h * 5}, {}, 0)
+	k2.draw_texture(render_texture.texture, {400, 20})
 	k2.draw_texture_ex(render_texture.texture, rt_size, {512, 512, rt_size.w * 5, rt_size.h * 5}, {}, 70, k2.WHITE)
 
 	k2.present()