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2d_camera
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fe4c00d3c7
WIP shader input processing. It records a list of inputs. Now it needs to construct vertices based on that.
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há 6 meses atrás |
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shaders_texture_waves
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b438621db6
Some initial work on loading shaders. Fetches constant buffer locations using reflection and makes it possible to set them. A constant buffer field called 'mvp' is automatically filled if found
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há 6 meses atrás |
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LICENSE
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0181e58b4c
raylib ports examples license
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há 7 meses atrás |