Karl Zylinski fe4c00d3c7 WIP shader input processing. It records a list of inputs. Now it needs to construct vertices based on that. před 6 měsíci
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2d_camera fe4c00d3c7 WIP shader input processing. It records a list of inputs. Now it needs to construct vertices based on that. před 6 měsíci
shaders_texture_waves b438621db6 Some initial work on loading shaders. Fetches constant buffer locations using reflection and makes it possible to set them. A constant buffer field called 'mvp' is automatically filled if found před 6 měsíci
LICENSE 0181e58b4c raylib ports examples license před 7 měsíci