Commit History

Author SHA1 Message Date
  Karl Zylinski eaf7a6338d JS mouse events and bunnymark that works in browser 2 months ago
  Karl Zylinski 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 months ago
  Karl Zylinski 1b2b648d8c Snake compile fix 4 months ago
  Karl Zylinski 3cc43427a0 Some basic font rendering 5 months ago
  Karl Zylinski 0fd307e6db CI basics 6 months ago
  Karl Zylinski 7cb32ca1a3 Basic gamepad digital button support 6 months ago
  Karl Zylinski 1514df190e Some more pixel formats 6 months ago
  Karl Zylinski 061908c52c API reorg 6 months ago
  Karl Zylinski 31edc5324a Small bug fixes 6 months ago
  Karl Zylinski 9c22678a1f api naming tweaks 6 months ago
  Karl Zylinski 067049087e Added a window interface and win32 windowing now uses it 6 months ago
  Karl Zylinski cec0c39769 Shader mem leak fix 6 months ago
  Karl Zylinski 9d3f236e1b Half-way done with moving shader things to karl2d.odin 6 months ago
  Karl Zylinski c60234587a Vertex input override experiments 6 months ago
  Karl Zylinski 020de47c84 Snake wobble test 6 months ago
  Karl Zylinski f585b54ffa Some ideas for override vertex input for successive draws 6 months ago
  Karl Zylinski f94eb2966a Add alpha if missing when loading texture 6 months ago
  Karl Zylinski c994c4c77b Some kind of texture handle concept 6 months ago
  Karl Zylinski 689b8b4a0e Rotated texture drawing, but something is wrong with batched drawing 7 months ago
  Karl Zylinski 8a5aeac332 Simple immediate vertex buffer population 7 months ago
  Karl Zylinski ef2e77b4f0 Win32: Open window, clear background, basic keyboard input things. 7 months ago
  Karl Zylinski 2dc388c5ba karlib -> karl2d 7 months ago
  Karl Zylinski 361c3c9672 Snake example 7 months ago