Karl Zylinski
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38156c7a6a
example build fix
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2 mesiacov pred |
Karl Zylinski
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f4bdc58f1b
Updated some samples
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2 mesiacov pred |
Karl Zylinski
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513edfa8a0
Multi texturing bug fixes and some additional small fixes.
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3 mesiacov pred |
Karl Zylinski
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4c468a2972
Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d
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4 mesiacov pred |
Karl Zylinski
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41db3a71c8
shader example compile fix (but doesn't work right now)
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4 mesiacov pred |
Karl Zylinski
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061908c52c
API reorg
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6 mesiacov pred |
Karl Zylinski
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b438621db6
Some initial work on loading shaders. Fetches constant buffer locations using reflection and makes it possible to set them. A constant buffer field called 'mvp' is automatically filled if found
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6 mesiacov pred |
Karl Zylinski
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f94eb2966a
Add alpha if missing when loading texture
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6 mesiacov pred |
Karl Zylinski
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8f5d637f6d
Ported a shader example from raylib and added missing wrapper procs
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7 mesiacov pred |