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example build fix

Karl Zylinski 1 ヶ月 前
コミット
38156c7a6a

+ 1 - 1
.sublime/karl2d.sublime-project

@@ -98,7 +98,7 @@
 				},
 				{
 					"name": "raylib_ports/shaders_texture_waves",
-					"shell_cmd": "odin run . -keep-executable -debug",
+					"shell_cmd": "odin run . -vet -strict-style -keep-executable -debug",
 					"working_dir": "$project_path/../examples/raylib_ports/shaders_texture_waves",
 				},
 				{

+ 0 - 5
examples/raylib_ports/shaders_texture_waves/shaders_texture_waves.odin

@@ -3,7 +3,6 @@
 package raylib_example_shaders_texture_waves
 
 import k2 "../../.."
-import "core:time"
 import "core:log"
 
 SCREEN_WIDTH :: 800
@@ -43,10 +42,6 @@ main :: proc() {
 	k2.set_shader_constant(shader, speed_x_loc, speed_x)
 	k2.set_shader_constant(shader, speed_y_loc, speed_y)
 
-	seconds: f32
-
-	last_frame_time := time.now()
-
 	for !k2.shutdown_wanted() {
 		k2.new_frame()
 		k2.process_events()