Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Karl Zylinski 75aad76d41 Some random format things 6 ay önce
  Karl Zylinski 4265b19eb0 Properly restore internal state on set_internal_state 6 ay önce
  Karl Zylinski ea65307a3b Fixes to make metroidvaniaish work 6 ay önce
  Karl Zylinski b59933ec68 Mouse wheel move 6 ay önce
  Karl Zylinski c68dae4133 Just a few renames 6 ay önce
  Karl Zylinski 97d92b799f Circle drawing, line rendering, win32 mouse position things etc 6 ay önce
  Karl Zylinski 5605e96c6d Line drawing 6 ay önce
  Karl Zylinski 31edc5324a Small bug fixes 6 ay önce
  Karl Zylinski 9c22678a1f api naming tweaks 6 ay önce
  Karl Zylinski 067049087e Added a window interface and win32 windowing now uses it 6 ay önce
  Karl Zylinski 8c5d30409b Moved win32 window things to separate file (interface coming soon) 6 ay önce
  Karl Zylinski 9fc6d62d19 Removed win32 dependency from d3d11 rendering file 6 ay önce
  Karl Zylinski 79210632c2 Got rid of some old api -> backend aliases 6 ay önce
  Karl Zylinski 9d3f236e1b Half-way done with moving shader things to karl2d.odin 6 ay önce
  Karl Zylinski c4202176ba move handle 6 ay önce
  Karl Zylinski e230dafe8a More backend work 6 ay önce
  Karl Zylinski 950a2d67a5 More backend migration work 6 ay önce
  Karl Zylinski a1f3813e0f Started moving torwards a render backend interface. Half-done but compiles and runs. 6 ay önce
  Karl Zylinski f585b54ffa Some ideas for override vertex input for successive draws 6 ay önce
  Karl Zylinski 3a76a399fc mem leak 6 ay önce
  Karl Zylinski 0512700105 Vertex layout is generated dynamically based on shader inputs + type mapping 6 ay önce
  Karl Zylinski b438621db6 Some initial work on loading shaders. Fetches constant buffer locations using reflection and makes it possible to set them. A constant buffer field called 'mvp' is automatically filled if found 6 ay önce
  Karl Zylinski c994c4c77b Some kind of texture handle concept 6 ay önce
  Karl Zylinski eb0d4a3b6b Work on getting textured rects to work 7 ay önce
  Karl Zylinski b8863198ac Split into batches when you change camera 7 ay önce
  Karl Zylinski ef2e77b4f0 Win32: Open window, clear background, basic keyboard input things. 7 ay önce
  Karl Zylinski 344e31b795 Note 7 ay önce
  Karl Zylinski 8f5d637f6d Ported a shader example from raylib and added missing wrapper procs 7 ay önce
  Karl Zylinski 2dc388c5ba karlib -> karl2d 7 ay önce