Karl Zylinski
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5eee006e6b
added my sublime project
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4 hónapja |
Karl Zylinski
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b438621db6
Some initial work on loading shaders. Fetches constant buffer locations using reflection and makes it possible to set them. A constant buffer field called 'mvp' is automatically filled if found
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6 hónapja |
Karl Zylinski
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55530943ce
gitignore
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7 hónapja |
Karl Zylinski
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09733423ba
Enable D3D debug things and start fixing things it complains about, such as leaving the vertex buffer mapped
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7 hónapja |
Karl Zylinski
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2dc388c5ba
karlib -> karl2d
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7 hónapja |
Karl Zylinski
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be801a63d8
Initial commit: Wraps raylib, working on API surface before starting a real implementation.
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7 hónapja |