Commit History

Autor SHA1 Mensaxe Data
  Karl Zylinski 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d hai 4 meses
  Karl Zylinski 50e390b39b Working on GL uniforms hai 4 meses
  Karl Zylinski 9dfa576db6 gl uniform block wip hai 4 meses
  Karl Zylinski da0429fe29 Move wgl to separate file hai 4 meses
  Karl Zylinski 0d0e369e23 Correct colors in GL hai 4 meses
  Karl Zylinski b1d04f1058 Depth test z works in GL too hai 4 meses
  Karl Zylinski c23b93f2ed GL backend renders something! hai 4 meses
  Karl Zylinski c0409f636d GL backend: geometry on gpu, not rendering anything yet hai 4 meses
  Karl Zylinski 398d783b06 CI happy happy happy hai 4 meses
  Karl Zylinski e83b4f72b0 GL shader loading WIP and default shaders hai 4 meses
  Karl Zylinski f72adc6ff5 Some more gl hai 4 meses
  Karl Zylinski 0c24153e2e GL backend context setup (win32). Can now clear in a single color. hai 4 meses
  Karl Zylinski 288a216671 playing around with wgl hai 4 meses
  Karl Zylinski 88d6d3e7d0 Stubbing out a GL backend hai 4 meses