Commit Verlauf

Autor SHA1 Nachricht Datum
  Karl Zylinski bc7cc4bf23 Half done shader reflection for PS and VS... I need to know if cbuffers are shared between the two stages etc. vor 4 Monaten
  Karl Zylinski 8a48e48c17 More uniform handling in GL backend vor 4 Monaten
  Karl Zylinski 50e390b39b Working on GL uniforms vor 4 Monaten
  Karl Zylinski 9dfa576db6 gl uniform block wip vor 4 Monaten
  Karl Zylinski b1d04f1058 Depth test z works in GL too vor 4 Monaten
  Karl Zylinski 3fc81f748b Use depth testing for depth (not tested in GL yet, but works in D3D11) vor 4 Monaten
  Karl Zylinski c23b93f2ed GL backend renders something! vor 4 Monaten
  Karl Zylinski c0409f636d GL backend: geometry on gpu, not rendering anything yet vor 4 Monaten
  Karl Zylinski e83b4f72b0 GL shader loading WIP and default shaders vor 4 Monaten