Historique des commits

Auteur SHA1 Message Date
  Karl Zylinski 108ee9a1af Premultiplied alpha support in GL backend il y a 3 mois
  Karl Zylinski 3089ea0c20 Premultiplied alpha (D3D implemented) il y a 3 mois
  Karl Zylinski 34716065a5 Some D3D11 Render Texture work. Needs a better split between RT and Texture so we can use the RT as a normal texture as well. il y a 3 mois
  Karl Zylinski a764c46a36 Getting started on render textures il y a 3 mois
  Karl Zylinski 5eee006e6b added my sublime project il y a 4 mois