|
|
@@ -25,8 +25,6 @@ Things to get feedback on:
|
|
|
way, so we can use them both on desktop and on web. This sometimes made them a bit more chatty.
|
|
|
For example, I had to move some variables to the global scope. Should I approach this differently?
|
|
|
|
|
|
--
|
|
|
-
|
|
|
|
|
|
|
|
|
|
|
|
@@ -36,8 +34,8 @@ Things to get feedback on:
|
|
|
it is tightly bound to window in windows, so we'll see.
|
|
|
* add more window flags
|
|
|
* win32: Gamepad support
|
|
|
- * check status of gamepad
|
|
|
- * what happens when you pull one out?
|
|
|
+ x check status of gamepad
|
|
|
+ x what happens when you pull one out?
|
|
|
* playstation
|
|
|
* Textures: Make the sampler state configurable
|
|
|
x filtering (still needs to fix GL)
|
|
|
@@ -49,11 +47,11 @@ Things to get feedback on:
|
|
|
|
|
|
* render textures
|
|
|
x d3d
|
|
|
- * gl
|
|
|
+ x gl
|
|
|
* do pixel-perfect rendering tests: render texture with 1:1 pixel matching etc
|
|
|
* linux windowing and input
|
|
|
-* webgl backend
|
|
|
-* should we expose time and delta time stuff or rely on core:time?
|
|
|
+x webgl backend
|
|
|
+x should we expose time and delta time stuff or rely on core:time?
|
|
|
* think about sound
|
|
|
* add shapes drawing texture override
|
|
|
|