Karl Zylinski 2 달 전
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      karl2d.doc.odin
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      karl2d.odin

+ 1 - 1
karl2d.doc.odin

@@ -192,7 +192,7 @@ draw_rect :: proc(r: Rect, c: Color)
 draw_rect_vec :: proc(pos: Vec2, size: Vec2, c: Color)
 
 // Draw a rectangle with a custom origin and rotation.
-
+//
 // The origin says which point the rotation rotates around. If the origin is `(0, 0)`, then the
 // rectangle rotates around the top-left corner of the rectangle. If it is `(rect.w/2, rect.h/2)`
 // then the rectangle rotates around its center.

+ 1 - 1
karl2d.odin

@@ -517,7 +517,7 @@ draw_rect_vec :: proc(pos: Vec2, size: Vec2, c: Color) {
 }
 
 // Draw a rectangle with a custom origin and rotation.
-
+//
 // The origin says which point the rotation rotates around. If the origin is `(0, 0)`, then the
 // rectangle rotates around the top-left corner of the rectangle. If it is `(rect.w/2, rect.h/2)`
 // then the rectangle rotates around its center.