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karl2d
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minimal
Karl Zylinski
f71cc7dcd2
D3D11 backend: Binding constant buffers to both vertex and pixelshader works. Properly shares the data between.
il y a 4 mois
..
minimal.odin
f71cc7dcd2
D3D11 backend: Binding constant buffers to both vertex and pixelshader works. Properly shares the data between.
il y a 4 mois