Karl Zylinski bc7cc4bf23 Half done shader reflection for PS and VS... I need to know if cbuffers are shared between the two stages etc. há 4 meses atrás
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box2d df5d792b6b Mouse button support há 6 meses atrás
fonts 3d05144f7a Fonts example há 4 meses atrás
gamepad da0429fe29 Move wgl to separate file há 4 meses atrás
minimal bc7cc4bf23 Half done shader reflection for PS and VS... I need to know if cbuffers are shared between the two stages etc. há 4 meses atrás
raylib_ports 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d há 4 meses atrás
snake 50e390b39b Working on GL uniforms há 4 meses atrás