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- package karl2d
- import win32 "core:sys/windows"
- import "base:runtime"
- import "core:slice"
- Window_Handle :: distinct uintptr
- Window_State :: struct {
- custom_context: runtime.Context,
- hwnd: win32.HWND,
- window_should_close: bool,
- events: [dynamic]Window_Event,
- }
- Window_Event_Key_Went_Down :: struct {
- key: Keyboard_Key,
- }
- Window_Event_Key_Went_Up :: struct {
- key: Keyboard_Key,
- }
- Window_Event :: union {
- Window_Event_Key_Went_Down,
- Window_Event_Key_Went_Up,
- }
- window_state_size :: proc() -> int {
- return size_of(Window_State)
- }
- // TODO rename to "ws"
- @(private="file")
- s: ^Window_State
- window_init :: proc(ws_in: rawptr, window_width: int, window_height: int, window_title: string) {
- assert(ws_in != nil)
- s = (^Window_State)(ws_in)
- s.custom_context = context
- win32.SetProcessDPIAware()
- CLASS_NAME :: "karl2d"
- instance := win32.HINSTANCE(win32.GetModuleHandleW(nil))
- cls := win32.WNDCLASSW {
- lpfnWndProc = _win32_window_proc,
- lpszClassName = CLASS_NAME,
- hInstance = instance,
- hCursor = win32.LoadCursorA(nil, win32.IDC_ARROW),
- }
- win32.RegisterClassW(&cls)
- r: win32.RECT
- r.right = i32(window_width)
- r.bottom = i32(window_height)
- style := win32.WS_OVERLAPPEDWINDOW | win32.WS_VISIBLE
- win32.AdjustWindowRect(&r, style, false)
- hwnd := win32.CreateWindowW(CLASS_NAME,
- win32.utf8_to_wstring(window_title),
- style,
- 100, 10, r.right - r.left, r.bottom - r.top,
- nil, nil, instance, nil,
- )
- assert(hwnd != nil, "Failed creating window")
- s.hwnd = hwnd
- }
- window_shutdown :: proc() {
- win32.DestroyWindow(s.hwnd)
- }
- window_set_position :: proc(x: int, y: int) {
- // TODO: Does x, y respect monitor DPI?
- win32.SetWindowPos(
- s.hwnd,
- {},
- i32(x),
- i32(y),
- 0,
- 0,
- win32.SWP_NOACTIVATE | win32.SWP_NOZORDER | win32.SWP_NOSIZE,
- )
- }
- window_handle :: proc() -> Window_Handle {
- return Window_Handle(s.hwnd)
- }
- // TODO: perhaps this should be split into several procs later
- window_process_events :: proc(allocator := context.temp_allocator) -> []Window_Event {
- msg: win32.MSG
- for win32.PeekMessageW(&msg, nil, 0, 0, win32.PM_REMOVE) {
- win32.TranslateMessage(&msg)
- win32.DispatchMessageW(&msg)
- }
- return slice.clone(s.events[:], allocator)
- }
- _window_should_close :: proc() -> bool {
- return s.window_should_close
- }
- _win32_window_proc :: proc "stdcall" (hwnd: win32.HWND, msg: win32.UINT, wparam: win32.WPARAM, lparam: win32.LPARAM) -> win32.LRESULT {
- context = s.custom_context
- switch msg {
- case win32.WM_DESTROY:
- win32.PostQuitMessage(0)
- s.window_should_close = true
- case win32.WM_CLOSE:
- s.window_should_close = true
- case win32.WM_KEYDOWN:
- key := VK_MAP[wparam]
- append(&s.events, Window_Event_Key_Went_Down {
- key = key,
- })
- case win32.WM_KEYUP:
- key := VK_MAP[wparam]
- append(&s.events, Window_Event_Key_Went_Up {
- key = key,
- })
- }
- return win32.DefWindowProcW(hwnd, msg, wparam, lparam)
- }
- VK_MAP := [255]Keyboard_Key {
- win32.VK_A = .A,
- win32.VK_B = .B,
- win32.VK_C = .C,
- win32.VK_D = .D,
- win32.VK_E = .E,
- win32.VK_F = .F,
- win32.VK_G = .G,
- win32.VK_H = .H,
- win32.VK_I = .I,
- win32.VK_J = .J,
- win32.VK_K = .K,
- win32.VK_L = .L,
- win32.VK_M = .M,
- win32.VK_N = .N,
- win32.VK_O = .O,
- win32.VK_P = .P,
- win32.VK_Q = .Q,
- win32.VK_R = .R,
- win32.VK_S = .S,
- win32.VK_T = .T,
- win32.VK_U = .U,
- win32.VK_V = .V,
- win32.VK_W = .W,
- win32.VK_X = .X,
- win32.VK_Y = .Y,
- win32.VK_Z = .Z,
- win32.VK_LEFT = .Left,
- win32.VK_RIGHT = .Right,
- win32.VK_UP = .Up,
- win32.VK_DOWN = .Down,
- }
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