Karl Zylinski f4bdc58f1b Updated some samples vor 2 Monaten
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shaders_texture_waves.odin f4bdc58f1b Updated some samples vor 2 Monaten
space.png 8f5d637f6d Ported a shader example from raylib and added missing wrapper procs vor 7 Monaten
wave.hlsl 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d vor 4 Monaten