window_interface.odin 978 B

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  1. package karl2d
  2. Window_Interface :: struct {
  3. state_size: proc() -> int,
  4. init: proc(window_state: rawptr, window_width: int, window_height: int, window_title: string, allocator := context.allocator),
  5. shutdown: proc(),
  6. window_handle: proc() -> Window_Handle,
  7. process_events: proc(),
  8. get_events: proc() -> []Window_Event,
  9. clear_events: proc(),
  10. set_position: proc(x: int, y: int),
  11. set_internal_state: proc(state: rawptr),
  12. }
  13. Window_Handle :: distinct uintptr
  14. Window_Event :: union {
  15. Window_Event_Close_Wanted,
  16. Window_Event_Key_Went_Down,
  17. Window_Event_Key_Went_Up,
  18. Window_Event_Mouse_Move,
  19. Window_Event_Mouse_Wheel,
  20. Window_Event_Resize,
  21. }
  22. Window_Event_Key_Went_Down :: struct {
  23. key: Keyboard_Key,
  24. }
  25. Window_Event_Key_Went_Up :: struct {
  26. key: Keyboard_Key,
  27. }
  28. Window_Event_Close_Wanted :: struct {}
  29. Window_Event_Mouse_Move :: struct {
  30. position: Vec2,
  31. }
  32. Window_Event_Mouse_Wheel :: struct {
  33. delta: f32,
  34. }
  35. Window_Event_Resize :: struct {
  36. width, height: int,
  37. }