Karl Zylinski f4bdc58f1b Updated some samples 2 maanden geleden
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shaders_texture_waves.odin f4bdc58f1b Updated some samples 2 maanden geleden
space.png 8f5d637f6d Ported a shader example from raylib and added missing wrapper procs 7 maanden geleden
wave.hlsl 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d 4 maanden geleden