Nenhuma descrição

Karl Zylinski 51906c36f2 Resizable flag switch on JS window 2 meses atrás
.github a5fb964449 Render backend chooser 4 meses atrás
.sublime 924c2d6d53 JS arrow key events: snake works 2 meses atrás
api_doc_builder 9b9a808f7d Typo 2 meses atrás
examples 51906c36f2 Resizable flag switch on JS window 2 meses atrás
handle_map c994c4c77b Some kind of texture handle concept 6 meses atrás
.gitignore eaf7a6338d JS mouse events and bunnymark that works in browser 2 meses atrás
LICENSE 361c3c9672 Snake example 7 meses atrás
README.md e4aa187846 Update README with logo and project status 4 meses atrás
TODO.md 37b2deeff0 todo 2 meses atrás
karl2d.doc.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 meses atrás
karl2d.odin a5728b9e3a JS -> karl2d keycode conversion 2 meses atrás
render_backend_chooser.odin 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 meses atrás
render_backend_d3d11.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 meses atrás
render_backend_d3d11_default_shader.hlsl 3d076f7bf5 Rename default hlsl shader 4 meses atrás
render_backend_gl.odin b586ce4c38 Some tweaks and dead code removal 2 meses atrás
render_backend_gl_default_fragment_shader.glsl 9d3cf3b07f Rename default gl shaders 4 meses atrás
render_backend_gl_default_vertex_shader.glsl 9d3cf3b07f Rename default gl shaders 4 meses atrás
render_backend_gl_windows.odin 13490b536d Enable vsync on gl-windows 4 meses atrás
render_backend_interface.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 meses atrás
render_backend_nil.odin 37ffcfacb1 Added nil renderer and worked on getting wasm build running using it, rather than getting webgl up right away 2 meses atrás
render_backend_webgl.odin b586ce4c38 Some tweaks and dead code removal 2 meses atrás
render_backend_webgl_default_fragment_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 meses atrás
render_backend_webgl_default_vertex_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 meses atrás
roboto.ttf 3cc43427a0 Some basic font rendering 5 meses atrás
window_interface.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 meses atrás
window_interface_chooser.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 meses atrás
window_js.odin 51906c36f2 Resizable flag switch on JS window 2 meses atrás
window_win32.odin 8856d8919d JS window set position and better win32 default position 2 meses atrás

README.md

This library is NOT ready for use!

karl2d_logo

Karl2D is a work-in-progress library for creating 2D games using the Odin Programming Language.

The API is based on Raylib because I like that API. But the implementation is meant to have as few dependencies as possible (only core libs and rendering APIs in vendor). The API will not be identical to Raylib. I'll modify to fit Odin better etc.

What features of Raylib will not be included?

  • 3D
  • Some maths things that can be found in Odin's core libs

Might not be included:

  • Time management (use core:time instead)

Logo by chris_php