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- // This program builds a Karl2D game as a web version.
- //
- // Usage:
- // odin run build_web -- directory_name
- //
- // For example:
- // odin run build_web -- examples/minimal_web
- //
- //
- //
- // This program copies the `odin.js` from `<odin>/core/wasm/js/odin.js` to the build folder. It also
- // copies an `index.html` file there than is used to host your web program. The example itself is
- // built using the `js_wasm32` target and put next to the index file.
- package karl2d_build_web_example
- import "core:fmt"
- import "core:path/filepath"
- import os "core:os/os2"
- main :: proc() {
- if len(os.args) != 2 {
- fmt.eprintfln("Usage: 'odin run build_web -- directory_name'\nExample: 'odin run build_web -- examples/minimal_web'")
- return
- }
- WEB_ENTRY_TEMPLATE :: #load("web_entry_templates/web_entry_template.odin")
- WEB_ENTRY_INDEX :: #load("web_entry_templates/index_template.html")
- dir := os.args[1]
- dir_handle, dir_handle_err := os.open(dir)
- fmt.ensuref(dir_handle_err == nil, "Failed finding directory %v. Error: %v", dir, dir_handle_err)
- dir_stat, dir_stat_err := os.fstat(dir_handle, context.allocator)
- fmt.ensuref(dir_stat_err == nil, "Failed checking status of directory %v. Error: %v", dir, dir_stat_err)
- fmt.ensuref(dir_stat.type == .Directory, "%v is not a directory!", dir)
- dir_name := dir_stat.name
- bin_dir := filepath.join({dir, "bin"})
- os.make_directory(bin_dir, 0o644)
- bin_web_dir := filepath.join({bin_dir, "web"})
- os.make_directory(bin_web_dir, 0o644)
- build_dir := filepath.join({dir, "build"})
- os.make_directory(build_dir, 0o644)
- build_web_dir := filepath.join({build_dir, "web"})
- os.make_directory(build_web_dir, 0o644)
- entry_odin_file_path := filepath.join({build_web_dir, fmt.tprintf("%v_web_entry.odin", dir_name)})
- write_entry_odin_err := os.write_entire_file(entry_odin_file_path, WEB_ENTRY_TEMPLATE)
- fmt.ensuref(write_entry_odin_err == nil, "Failed writing %v. Error: %v", entry_odin_file_path, write_entry_odin_err)
- entry_html_file_path := filepath.join({bin_web_dir, "index.html"})
- write_entry_html_err := os.write_entire_file(entry_html_file_path, WEB_ENTRY_INDEX)
- fmt.ensuref(write_entry_html_err == nil, "Failed writing %v. Error: %v", entry_html_file_path, write_entry_html_err)
- _, odin_root_stdout, _, odin_root_err := os.process_exec({
- command = { "odin", "root" },
- }, allocator = context.allocator)
- ensure(odin_root_err == nil, "Failed fetching 'odin root' (Odin in PATH needed!)")
- odin_root := string(odin_root_stdout)
- js_runtime_path := filepath.join({odin_root, "core", "sys", "wasm", "js", "odin.js"})
- fmt.ensuref(os.exists(js_runtime_path), "File does not exist: %v -- It is the Odin Javascript runtime that this program needs to copy to the web build output folder!", js_runtime_path)
- os.copy_file(filepath.join({bin_web_dir, "odin.js"}), js_runtime_path)
- wasm_out_path := filepath.join({bin_web_dir, "main.wasm"})
- _, build_std_out, build_std_err, _ := os.process_exec({
- command = {
- "odin",
- "build",
- build_web_dir,
- fmt.tprintf("-out:%v", wasm_out_path),
- "-target:js_wasm32",
- "-debug",
- "-vet",
- "-strict-style",
- },
- }, allocator = context.allocator)
-
- if len(build_std_out) > 0 {
- fmt.println(string(build_std_out))
- }
- if len(build_std_err) > 0 {
- fmt.println(string(build_std_err))
- }
- }
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