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karl2d.doc.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 mēneši atpakaļ
karl2d.odin b664fc58ca WebGL rendering now partially works 2 mēneši atpakaļ
render_backend_chooser.odin 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 mēneši atpakaļ
render_backend_d3d11.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 mēneši atpakaļ
render_backend_d3d11_default_shader.hlsl 3d076f7bf5 Rename default hlsl shader 4 mēneši atpakaļ
render_backend_gl.odin b664fc58ca WebGL rendering now partially works 2 mēneši atpakaļ
render_backend_gl_default_fragment_shader.glsl 9d3cf3b07f Rename default gl shaders 4 mēneši atpakaļ
render_backend_gl_default_vertex_shader.glsl 9d3cf3b07f Rename default gl shaders 4 mēneši atpakaļ
render_backend_gl_windows.odin 13490b536d Enable vsync on gl-windows 4 mēneši atpakaļ
render_backend_interface.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 mēneši atpakaļ
render_backend_nil.odin 37ffcfacb1 Added nil renderer and worked on getting wasm build running using it, rather than getting webgl up right away 2 mēneši atpakaļ
render_backend_webgl.odin b664fc58ca WebGL rendering now partially works 2 mēneši atpakaļ
render_backend_webgl_default_fragment_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 mēneši atpakaļ
render_backend_webgl_default_vertex_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 mēneši atpakaļ
roboto.ttf 3cc43427a0 Some basic font rendering 5 mēneši atpakaļ
window_interface.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 mēneši atpakaļ
window_interface_chooser.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 mēneši atpakaļ
window_js.odin 191a5560ac JS window size things 2 mēneši atpakaļ
window_win32.odin dce8392328 gamepad example now shows up to 4 gamepads 3 mēneši atpakaļ

README.md

This library is NOT ready for use!

karl2d_logo

Karl2D is a work-in-progress library for creating 2D games using the Odin Programming Language.

The API is based on Raylib because I like that API. But the implementation is meant to have as few dependencies as possible (only core libs and rendering APIs in vendor). The API will not be identical to Raylib. I'll modify to fit Odin better etc.

What features of Raylib will not be included?

  • 3D
  • Some maths things that can be found in Odin's core libs

Might not be included:

  • Time management (use core:time instead)

Logo by chris_php