Karl Zylinski fe4c00d3c7 WIP shader input processing. It records a list of inputs. Now it needs to construct vertices based on that. il y a 6 mois
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2d_camera fe4c00d3c7 WIP shader input processing. It records a list of inputs. Now it needs to construct vertices based on that. il y a 6 mois
shaders_texture_waves b438621db6 Some initial work on loading shaders. Fetches constant buffer locations using reflection and makes it possible to set them. A constant buffer field called 'mvp' is automatically filled if found il y a 6 mois
LICENSE 0181e58b4c raylib ports examples license il y a 7 mois