Karl Zylinski 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d há 4 meses atrás
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2d_camera d7b978f59c Fix camera transformation há 6 meses atrás
bunnymark 0c484c1817 Made submitting several batches work properly and updated bunnymark port há 6 meses atrás
shaders_texture_waves 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d há 4 meses atrás
LICENSE 0181e58b4c raylib ports examples license há 7 meses atrás