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Karl Zylinski 37b2deeff0 todo 2 hónapja
.github a5fb964449 Render backend chooser 4 hónapja
.sublime 924c2d6d53 JS arrow key events: snake works 2 hónapja
api_doc_builder 9b9a808f7d Typo 3 hónapja
examples 740313fe58 Fixed and resizable JS window kinda works like expected now. 2 hónapja
handle_map c994c4c77b Some kind of texture handle concept 6 hónapja
.gitignore eaf7a6338d JS mouse events and bunnymark that works in browser 2 hónapja
LICENSE 361c3c9672 Snake example 7 hónapja
README.md e4aa187846 Update README with logo and project status 4 hónapja
TODO.md 37b2deeff0 todo 2 hónapja
karl2d.doc.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 hónapja
karl2d.odin a5728b9e3a JS -> karl2d keycode conversion 2 hónapja
render_backend_chooser.odin 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 hónapja
render_backend_d3d11.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 hónapja
render_backend_d3d11_default_shader.hlsl 3d076f7bf5 Rename default hlsl shader 4 hónapja
render_backend_gl.odin b586ce4c38 Some tweaks and dead code removal 2 hónapja
render_backend_gl_default_fragment_shader.glsl 9d3cf3b07f Rename default gl shaders 4 hónapja
render_backend_gl_default_vertex_shader.glsl 9d3cf3b07f Rename default gl shaders 4 hónapja
render_backend_gl_windows.odin 13490b536d Enable vsync on gl-windows 4 hónapja
render_backend_interface.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 hónapja
render_backend_nil.odin 37ffcfacb1 Added nil renderer and worked on getting wasm build running using it, rather than getting webgl up right away 2 hónapja
render_backend_webgl.odin b586ce4c38 Some tweaks and dead code removal 2 hónapja
render_backend_webgl_default_fragment_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 hónapja
render_backend_webgl_default_vertex_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 hónapja
roboto.ttf 3cc43427a0 Some basic font rendering 5 hónapja
window_interface.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 hónapja
window_interface_chooser.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 hónapja
window_js.odin 740313fe58 Fixed and resizable JS window kinda works like expected now. 2 hónapja
window_win32.odin a5728b9e3a JS -> karl2d keycode conversion 2 hónapja

README.md

This library is NOT ready for use!

karl2d_logo

Karl2D is a work-in-progress library for creating 2D games using the Odin Programming Language.

The API is based on Raylib because I like that API. But the implementation is meant to have as few dependencies as possible (only core libs and rendering APIs in vendor). The API will not be identical to Raylib. I'll modify to fit Odin better etc.

What features of Raylib will not be included?

  • 3D
  • Some maths things that can be found in Odin's core libs

Might not be included:

  • Time management (use core:time instead)

Logo by chris_php