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Karl Zylinski 191a5560ac JS window size things 2 месяцев назад
.github a5fb964449 Render backend chooser 4 месяцев назад
.sublime 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 месяцев назад
api_doc_builder 9b9a808f7d Typo 2 месяцев назад
examples 191a5560ac JS window size things 2 месяцев назад
handle_map c994c4c77b Some kind of texture handle concept 6 месяцев назад
.gitignore 5eee006e6b added my sublime project 4 месяцев назад
LICENSE 361c3c9672 Snake example 7 месяцев назад
README.md e4aa187846 Update README with logo and project status 4 месяцев назад
TODO.md 08fb1c4c08 todo 3 месяцев назад
karl2d.doc.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 месяцев назад
karl2d.odin b664fc58ca WebGL rendering now partially works 2 месяцев назад
render_backend_chooser.odin 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 месяцев назад
render_backend_d3d11.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 месяцев назад
render_backend_d3d11_default_shader.hlsl 3d076f7bf5 Rename default hlsl shader 4 месяцев назад
render_backend_gl.odin b664fc58ca WebGL rendering now partially works 2 месяцев назад
render_backend_gl_default_fragment_shader.glsl 9d3cf3b07f Rename default gl shaders 4 месяцев назад
render_backend_gl_default_vertex_shader.glsl 9d3cf3b07f Rename default gl shaders 4 месяцев назад
render_backend_gl_windows.odin 13490b536d Enable vsync on gl-windows 4 месяцев назад
render_backend_interface.odin 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 3 месяцев назад
render_backend_nil.odin 37ffcfacb1 Added nil renderer and worked on getting wasm build running using it, rather than getting webgl up right away 2 месяцев назад
render_backend_webgl.odin b664fc58ca WebGL rendering now partially works 2 месяцев назад
render_backend_webgl_default_fragment_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 месяцев назад
render_backend_webgl_default_vertex_shader.glsl 02fa14d7b0 WebGL backend compiles and clears in a color, but doesn't render anything yet. 2 месяцев назад
roboto.ttf 3cc43427a0 Some basic font rendering 5 месяцев назад
window_interface.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 месяцев назад
window_interface_chooser.odin 6c2c299d69 Some initial work on JS windowing interface and WebGL backend -- not even half done! 2 месяцев назад
window_js.odin 191a5560ac JS window size things 2 месяцев назад
window_win32.odin dce8392328 gamepad example now shows up to 4 gamepads 3 месяцев назад

README.md

This library is NOT ready for use!

karl2d_logo

Karl2D is a work-in-progress library for creating 2D games using the Odin Programming Language.

The API is based on Raylib because I like that API. But the implementation is meant to have as few dependencies as possible (only core libs and rendering APIs in vendor). The API will not be identical to Raylib. I'll modify to fit Odin better etc.

What features of Raylib will not be included?

  • 3D
  • Some maths things that can be found in Odin's core libs

Might not be included:

  • Time management (use core:time instead)

Logo by chris_php