Commit History

作者 SHA1 備註 提交日期
  Karl Zylinski babd6721ea X11 windowing stub, nothing works yet 1 月之前
  Karl Zylinski 0bac2e5a50 Better render backend naming 1 月之前
  Karl Zylinski 100d2362e2 Render texture support in GL 1 月之前
  Karl Zylinski b586ce4c38 Some tweaks and dead code removal 1 月之前
  Karl Zylinski b664fc58ca WebGL rendering now partially works 1 月之前
  Karl Zylinski 513edfa8a0 Multi texturing bug fixes and some additional small fixes. 1 月之前
  Karl Zylinski 108ee9a1af Premultiplied alpha support in GL backend 2 月之前
  Karl Zylinski 3089ea0c20 Premultiplied alpha (D3D implemented) 2 月之前
  Karl Zylinski 31d67ea36e D3D11 render target cleanup and example improvements 2 月之前
  Karl Zylinski f6bb46de32 Render texture drawing kinda works now. Still needs some improvements. 2 月之前
  Karl Zylinski 34716065a5 Some D3D11 Render Texture work. Needs a better split between RT and Texture so we can use the RT as a normal texture as well. 2 月之前
  Karl Zylinski 446c2ab0ee gl set texture filter 2 月之前
  Karl Zylinski 9d3cf3b07f Rename default gl shaders 2 月之前
  Karl Zylinski 389f7888fe gl: destroy texture 2 月之前
  Karl Zylinski 43745ee38f Handle swapchain resize 2 月之前
  Karl Zylinski f59f1bd907 Texture binding in GL 2 月之前
  Karl Zylinski 35e8a65d75 D3D11: Samplers and textures from reflection + system for picking 'default texture' based on name 'tex' 2 月之前
  Karl Zylinski 8a48e48c17 More uniform handling in GL backend 3 月之前
  Karl Zylinski cb8ac64d83 Some memory cleanup stuff 3 月之前
  Karl Zylinski 5ef3c6637f More GL uniform reworking. WIP: Getting standard uniforms to work. It's still broken because I haven't made the code to set the actual uniforms yet. 3 月之前
  Karl Zylinski 677c1cb920 Uniform blocks in GL work with new constants setup 3 月之前
  Karl Zylinski 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d 3 月之前
  Karl Zylinski 50e390b39b Working on GL uniforms 3 月之前
  Karl Zylinski 9dfa576db6 gl uniform block wip 3 月之前
  Karl Zylinski da0429fe29 Move wgl to separate file 3 月之前
  Karl Zylinski 0d0e369e23 Correct colors in GL 3 月之前
  Karl Zylinski b1d04f1058 Depth test z works in GL too 3 月之前
  Karl Zylinski c23b93f2ed GL backend renders something! 3 月之前
  Karl Zylinski c0409f636d GL backend: geometry on gpu, not rendering anything yet 3 月之前
  Karl Zylinski 398d783b06 CI happy happy happy 3 月之前