Commit History

Autor SHA1 Mensaxe Data
  Karl Zylinski 35e8a65d75 D3D11: Samplers and textures from reflection + system for picking 'default texture' based on name 'tex' hai 4 meses
  Karl Zylinski 8f0ab53b56 Remove unused interface field hai 4 meses
  Karl Zylinski 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d hai 4 meses
  Karl Zylinski 50e390b39b Working on GL uniforms hai 4 meses
  Karl Zylinski c23b93f2ed GL backend renders something! hai 4 meses
  Karl Zylinski e83b4f72b0 GL shader loading WIP and default shaders hai 4 meses
  Karl Zylinski 88d6d3e7d0 Stubbing out a GL backend hai 4 meses
  Karl Zylinski 92458136cc Dynamically update font atlas as it changes (still only default font available). hai 4 meses
  Karl Zylinski 4cedfee91c Update texture support hai 4 meses
  Karl Zylinski 3cc43427a0 Some basic font rendering hai 5 meses
  Karl Zylinski 1514df190e Some more pixel formats hai 6 meses
  Karl Zylinski 32d5552418 Scissor support hai 6 meses
  Karl Zylinski 1a7be2ce46 Rendering_Backend -> Render_Backend hai 6 meses
  Karl Zylinski 4f431d113e backend -> render_backend hai 6 meses