Commit History

Author SHA1 Message Date
  Karl Zylinski f0a4e708e0 Merge branch 'master' of https://github.com/karl-zylinski/karl2d 5 months ago
  Karl Zylinski ec9314c5a4 frame allocator 5 months ago
  Karl Zylinski 0c484c1817 Made submitting several batches work properly and updated bunnymark port 6 months ago
  Karl Zylinski d27a7d9c67 draw circle outline 6 months ago
  Karl Zylinski ea8926a237 docs 6 months ago
  Karl Zylinski 02053e019e get window scale support 6 months ago
  Karl Zylinski 2b15560777 Vibration docs 6 months ago
  Karl Zylinski e10918cdf6 Added gamepad vibration 6 months ago
  Karl Zylinski 573c16e07a Gamepad axes and gamepad demo program 6 months ago
  Karl Zylinski c13235b0a1 Wired up most windows keyboard keys 6 months ago
  Karl Zylinski 7cb32ca1a3 Basic gamepad digital button support 6 months ago
  Karl Zylinski 1514df190e Some more pixel formats 6 months ago
  Karl Zylinski a8f323eee3 Added Window_Flags enum with just Resizable in it for now 6 months ago
  Karl Zylinski 32d5552418 Scissor support 6 months ago
  Karl Zylinski ea88256ca6 world <--> screen transformations 6 months ago
  Karl Zylinski df5d792b6b Mouse button support 6 months ago
  Karl Zylinski d0a3519f0c window set_size support 6 months ago
  Karl Zylinski 6384db3d80 rename for consistency 6 months ago
  Karl Zylinski 1a7be2ce46 Rendering_Backend -> Render_Backend 6 months ago
  Karl Zylinski 77c3d374c2 Resizeable swapchain 6 months ago
  Karl Zylinski d7b978f59c Fix camera transformation 6 months ago
  Karl Zylinski 43e7773501 view matrix without inverse, just do the actions in the 'inverse' order instead 6 months ago
  Karl Zylinski 90f1f861dd Blue 6 months ago
  Karl Zylinski cacaaa215b Moved some constants 6 months ago
  Karl Zylinski 979b9c401a draw_current_batch docs 6 months ago
  Karl Zylinski 89ab4dab26 Doc styling 6 months ago
  Karl Zylinski 061908c52c API reorg 6 months ago
  Karl Zylinski 8ad3211606 More work on API doc builder 6 months ago
  Karl Zylinski 7e344c10bf Started work on an API documentation file builder 6 months ago
  Karl Zylinski fa4d4daba9 Properly split up shader stuff so there is less in the d3d backend 6 months ago