Cronologia Commit

Autore SHA1 Messaggio Data
  Karl Zylinski dce8392328 gamepad example now shows up to 4 gamepads 3 mesi fa
  Karl Zylinski 34716065a5 Some D3D11 Render Texture work. Needs a better split between RT and Texture so we can use the RT as a normal texture as well. 3 mesi fa
  Karl Zylinski a764c46a36 Getting started on render textures 3 mesi fa
  Karl Zylinski 5eee006e6b added my sublime project 4 mesi fa
  Karl Zylinski 54e04d0b8e todo 4 mesi fa
  Karl Zylinski 32e320edd8 Error msg 4 mesi fa
  Karl Zylinski 6138909caa Fix font usage error 4 mesi fa
  Karl Zylinski 785e33f9e4 Update texture crash fix 4 mesi fa
  Karl Zylinski 446c2ab0ee gl set texture filter 4 mesi fa
  Karl Zylinski a5fb964449 Render backend chooser 4 mesi fa
  Karl Zylinski 9d3cf3b07f Rename default gl shaders 4 mesi fa
  Karl Zylinski 3d076f7bf5 Rename default hlsl shader 4 mesi fa
  Karl Zylinski d3cd2512b3 rename d3d11 default shader 4 mesi fa
  Karl Zylinski 9564166a60 Old comment 4 mesi fa
  Karl Zylinski 15e9b60974 Combine d3d11 create and load texture procs 4 mesi fa
  Karl Zylinski 9d36c8c694 Missing filter mode in d3d 4 mesi fa
  Karl Zylinski 6417161f82 better set_filter_mode api 4 mesi fa
  Karl Zylinski c8e26d73c6 Setting texture filter in d3d11 backend works 4 mesi fa
  Karl Zylinski d2e1eea3b3 D3D texture <---> sampler matching to make it behave a bit more like GL 4 mesi fa
  Karl Zylinski f0db2cf72b Some work on setting texture filters. Doesn't do anything yet. I have to think about how to best handle samplers in GL vs D3D 4 mesi fa
  Karl Zylinski 9dad7fc4d8 Merge branch 'master' of https://github.com/karl-zylinski/karl2d 4 mesi fa
  Karl Zylinski 04c4a0a883 get_mouse_delta 4 mesi fa
  Karl Zylinski e4aa187846 Update README with logo and project status 4 mesi fa
  Karl Zylinski 7a1fdd4eda Docs 4 mesi fa
  Karl Zylinski 13490b536d Enable vsync on gl-windows 4 mesi fa
  Karl Zylinski 389f7888fe gl: destroy texture 4 mesi fa
  Karl Zylinski 43745ee38f Handle swapchain resize 4 mesi fa
  Karl Zylinski 46a3f98921 Make CI happy 4 mesi fa
  Karl Zylinski f59f1bd907 Texture binding in GL 4 mesi fa
  Karl Zylinski 35e8a65d75 D3D11: Samplers and textures from reflection + system for picking 'default texture' based on name 'tex' 4 mesi fa