Karl Zylinski
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94e28b3d9e
Docs
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3 miesięcy temu |
Karl Zylinski
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108ee9a1af
Premultiplied alpha support in GL backend
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3 miesięcy temu |
Karl Zylinski
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749aa1152e
Remove dead code
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3 miesięcy temu |
Karl Zylinski
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3089ea0c20
Premultiplied alpha (D3D implemented)
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3 miesięcy temu |
Karl Zylinski
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31d67ea36e
D3D11 render target cleanup and example improvements
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3 miesięcy temu |
Karl Zylinski
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f6bb46de32
Render texture drawing kinda works now. Still needs some improvements.
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3 miesięcy temu |
Karl Zylinski
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d3f2035f7d
API doc update
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3 miesięcy temu |
Karl Zylinski
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020faff634
More conservative depth start number
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3 miesięcy temu |
Karl Zylinski
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dce8392328
gamepad example now shows up to 4 gamepads
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3 miesięcy temu |
Karl Zylinski
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34716065a5
Some D3D11 Render Texture work. Needs a better split between RT and Texture so we can use the RT as a normal texture as well.
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3 miesięcy temu |
Karl Zylinski
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a764c46a36
Getting started on render textures
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3 miesięcy temu |
Karl Zylinski
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5eee006e6b
added my sublime project
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4 miesięcy temu |
Karl Zylinski
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54e04d0b8e
todo
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4 miesięcy temu |
Karl Zylinski
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32e320edd8
Error msg
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4 miesięcy temu |
Karl Zylinski
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6138909caa
Fix font usage error
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4 miesięcy temu |
Karl Zylinski
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785e33f9e4
Update texture crash fix
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4 miesięcy temu |
Karl Zylinski
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446c2ab0ee
gl set texture filter
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4 miesięcy temu |
Karl Zylinski
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a5fb964449
Render backend chooser
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4 miesięcy temu |
Karl Zylinski
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9d3cf3b07f
Rename default gl shaders
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4 miesięcy temu |
Karl Zylinski
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3d076f7bf5
Rename default hlsl shader
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4 miesięcy temu |
Karl Zylinski
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d3cd2512b3
rename d3d11 default shader
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4 miesięcy temu |
Karl Zylinski
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9564166a60
Old comment
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4 miesięcy temu |
Karl Zylinski
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15e9b60974
Combine d3d11 create and load texture procs
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4 miesięcy temu |
Karl Zylinski
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9d36c8c694
Missing filter mode in d3d
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4 miesięcy temu |
Karl Zylinski
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6417161f82
better set_filter_mode api
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4 miesięcy temu |
Karl Zylinski
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c8e26d73c6
Setting texture filter in d3d11 backend works
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4 miesięcy temu |
Karl Zylinski
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d2e1eea3b3
D3D texture <---> sampler matching to make it behave a bit more like GL
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4 miesięcy temu |
Karl Zylinski
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f0db2cf72b
Some work on setting texture filters. Doesn't do anything yet. I have to think about how to best handle samplers in GL vs D3D
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4 miesięcy temu |
Karl Zylinski
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9dad7fc4d8
Merge branch 'master' of https://github.com/karl-zylinski/karl2d
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4 miesięcy temu |
Karl Zylinski
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04c4a0a883
get_mouse_delta
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4 miesięcy temu |