Commit History

Автор SHA1 Съобщение Дата
  Karl Zylinski 6417161f82 better set_filter_mode api преди 4 месеца
  Karl Zylinski c8e26d73c6 Setting texture filter in d3d11 backend works преди 4 месеца
  Karl Zylinski d2e1eea3b3 D3D texture <---> sampler matching to make it behave a bit more like GL преди 4 месеца
  Karl Zylinski f0db2cf72b Some work on setting texture filters. Doesn't do anything yet. I have to think about how to best handle samplers in GL vs D3D преди 4 месеца
  Karl Zylinski f59f1bd907 Texture binding in GL преди 4 месеца
  Karl Zylinski 35e8a65d75 D3D11: Samplers and textures from reflection + system for picking 'default texture' based on name 'tex' преди 4 месеца
  Karl Zylinski f71cc7dcd2 D3D11 backend: Binding constant buffers to both vertex and pixelshader works. Properly shares the data between. преди 4 месеца
  Karl Zylinski bc7cc4bf23 Half done shader reflection for PS and VS... I need to know if cbuffers are shared between the two stages etc. преди 4 месеца
  Karl Zylinski 677c1cb920 Uniform blocks in GL work with new constants setup преди 4 месеца
  Karl Zylinski 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d преди 4 месеца
  Karl Zylinski 50e390b39b Working on GL uniforms преди 4 месеца
  Karl Zylinski 3fc81f748b Use depth testing for depth (not tested in GL yet, but works in D3D11) преди 4 месеца
  Karl Zylinski c23b93f2ed GL backend renders something! преди 4 месеца
  Karl Zylinski e83b4f72b0 GL shader loading WIP and default shaders преди 4 месеца
  Karl Zylinski 288a216671 playing around with wgl преди 4 месеца
  Karl Zylinski 88d6d3e7d0 Stubbing out a GL backend преди 4 месеца
  Karl Zylinski 92458136cc Dynamically update font atlas as it changes (still only default font available). преди 4 месеца
  Karl Zylinski 4cedfee91c Update texture support преди 4 месеца
  Karl Zylinski e993d689f8 Font stash initial experiments. Still needs to update atlas instead of recreate it. преди 5 месеца
  Karl Zylinski 3cc43427a0 Some basic font rendering преди 5 месеца
  Karl Zylinski f0a4e708e0 Merge branch 'master' of https://github.com/karl-zylinski/karl2d преди 5 месеца
  Karl Zylinski ec9314c5a4 frame allocator преди 5 месеца
  Karl Zylinski 0c484c1817 Made submitting several batches work properly and updated bunnymark port преди 6 месеца
  Karl Zylinski e91672fe0e Make it possible to create device in debug mode without directx sdk преди 6 месеца
  Karl Zylinski 7a908de9fd Fix error when not running in debug mode преди 6 месеца
  Karl Zylinski 1514df190e Some more pixel formats преди 6 месеца
  Karl Zylinski 32d5552418 Scissor support преди 6 месеца
  Karl Zylinski 6384db3d80 rename for consistency преди 6 месеца
  Karl Zylinski 1a7be2ce46 Rendering_Backend -> Render_Backend преди 6 месеца
  Karl Zylinski 4f431d113e backend -> render_backend преди 6 месеца