Historia zmian

Autor SHA1 Wiadomość Data
  Karl Zylinski 4c468a2972 Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d 4 miesięcy temu
  Karl Zylinski 41db3a71c8 shader example compile fix (but doesn't work right now) 4 miesięcy temu
  Karl Zylinski b438621db6 Some initial work on loading shaders. Fetches constant buffer locations using reflection and makes it possible to set them. A constant buffer field called 'mvp' is automatically filled if found 6 miesięcy temu