Karl Zylinski
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43745ee38f
Handle swapchain resize
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vor 4 Monaten |
Karl Zylinski
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f59f1bd907
Texture binding in GL
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vor 4 Monaten |
Karl Zylinski
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35e8a65d75
D3D11: Samplers and textures from reflection + system for picking 'default texture' based on name 'tex'
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vor 4 Monaten |
Karl Zylinski
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8a48e48c17
More uniform handling in GL backend
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vor 4 Monaten |
Karl Zylinski
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cb8ac64d83
Some memory cleanup stuff
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vor 4 Monaten |
Karl Zylinski
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5ef3c6637f
More GL uniform reworking. WIP: Getting standard uniforms to work. It's still broken because I haven't made the code to set the actual uniforms yet.
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vor 4 Monaten |
Karl Zylinski
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677c1cb920
Uniform blocks in GL work with new constants setup
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vor 4 Monaten |
Karl Zylinski
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4c468a2972
Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d
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vor 4 Monaten |
Karl Zylinski
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50e390b39b
Working on GL uniforms
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vor 4 Monaten |
Karl Zylinski
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9dfa576db6
gl uniform block wip
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vor 4 Monaten |
Karl Zylinski
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da0429fe29
Move wgl to separate file
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vor 4 Monaten |
Karl Zylinski
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0d0e369e23
Correct colors in GL
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vor 4 Monaten |
Karl Zylinski
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b1d04f1058
Depth test z works in GL too
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vor 4 Monaten |
Karl Zylinski
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c23b93f2ed
GL backend renders something!
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vor 4 Monaten |
Karl Zylinski
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c0409f636d
GL backend: geometry on gpu, not rendering anything yet
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vor 4 Monaten |
Karl Zylinski
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398d783b06
CI happy happy happy
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vor 4 Monaten |
Karl Zylinski
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e83b4f72b0
GL shader loading WIP and default shaders
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vor 4 Monaten |
Karl Zylinski
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f72adc6ff5
Some more gl
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vor 4 Monaten |
Karl Zylinski
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0c24153e2e
GL backend context setup (win32). Can now clear in a single color.
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vor 4 Monaten |
Karl Zylinski
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288a216671
playing around with wgl
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vor 4 Monaten |
Karl Zylinski
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88d6d3e7d0
Stubbing out a GL backend
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vor 4 Monaten |