Karl Zylinski
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3089ea0c20
Premultiplied alpha (D3D implemented)
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3 ヶ月 前 |
Karl Zylinski
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34716065a5
Some D3D11 Render Texture work. Needs a better split between RT and Texture so we can use the RT as a normal texture as well.
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3 ヶ月 前 |
Karl Zylinski
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a764c46a36
Getting started on render textures
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3 ヶ月 前 |
Karl Zylinski
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5eee006e6b
added my sublime project
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4 ヶ月 前 |