Karl Zylinski
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4c468a2972
Reworked how constants are exposed from backend to end-user. Now there are only named constants, but those may or may not be backed by a constant buffer behind the scences. This will play nicer with GL while allowing the typical constant buffer blocks of d3d
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пре 4 месеци |
Karl Zylinski
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50e390b39b
Working on GL uniforms
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пре 4 месеци |
Karl Zylinski
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c23b93f2ed
GL backend renders something!
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пре 4 месеци |
Karl Zylinski
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e83b4f72b0
GL shader loading WIP and default shaders
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пре 4 месеци |
Karl Zylinski
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88d6d3e7d0
Stubbing out a GL backend
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пре 4 месеци |
Karl Zylinski
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92458136cc
Dynamically update font atlas as it changes (still only default font available).
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пре 4 месеци |
Karl Zylinski
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4cedfee91c
Update texture support
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пре 4 месеци |
Karl Zylinski
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3cc43427a0
Some basic font rendering
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пре 5 месеци |
Karl Zylinski
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1514df190e
Some more pixel formats
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пре 6 месеци |
Karl Zylinski
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32d5552418
Scissor support
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пре 6 месеци |
Karl Zylinski
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1a7be2ce46
Rendering_Backend -> Render_Backend
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пре 6 месеци |
Karl Zylinski
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4f431d113e
backend -> render_backend
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пре 6 месеци |