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@@ -32,8 +32,6 @@ Render_Backend_Interface :: struct {
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get_swapchain_height: proc() -> int,
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get_swapchain_height: proc() -> int,
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flip_z: proc() -> bool,
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flip_z: proc() -> bool,
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- batch_vertex: proc(v: Vec2, uv: Vec2, color: Color),
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-
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default_shader_vertex_source: proc() -> string,
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default_shader_vertex_source: proc() -> string,
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default_shader_fragment_source: proc() -> string,
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default_shader_fragment_source: proc() -> string,
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}
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}
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