Prechádzať zdrojové kódy

shader example compile fix (but doesn't work right now)

Karl Zylinski 4 mesiacov pred
rodič
commit
41db3a71c8

+ 1 - 1
examples/raylib_ports/shaders_texture_waves/shaders_texture_waves.odin

@@ -18,7 +18,7 @@ main :: proc() {
 
     WAVE_SHADER_DATA :: #load("wave.hlsl")
 
-    shader := k2.load_shader(string(WAVE_SHADER_DATA))
+    shader := k2.load_shader(string(WAVE_SHADER_DATA), string(WAVE_SHADER_DATA))
     seconds_loc := shader.constant_lookup["seconds"]
     freq_x_loc := shader.constant_lookup["freqX"]
     freq_y_loc := shader.constant_lookup["freqY"]

+ 1 - 1
examples/raylib_ports/shaders_texture_waves/wave.hlsl

@@ -11,7 +11,7 @@ cbuffer constants : register(b0) {
 	float speedY;
 }
 struct vs_in {
-	float2 position : POS;
+	float3 position : POS;
 	float2 uv       : UV;
 	float4 color    : COL;
 };