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- // machine generated, do not edit
- package sokol_glue
- /*
- sokol_glue.h -- glue helper functions for sokol headers
- Project URL: https://github.com/floooh/sokol
- Do this:
- #define SOKOL_IMPL or
- #define SOKOL_GLUE_IMPL
- before you include this file in *one* C or C++ file to create the
- implementation.
- ...optionally provide the following macros to override defaults:
- SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
- SOKOL_GLUE_API_DECL - public function declaration prefix (default: extern)
- SOKOL_API_DECL - same as SOKOL_GLUE_API_DECL
- SOKOL_API_IMPL - public function implementation prefix (default: -)
- If sokol_glue.h is compiled as a DLL, define the following before
- including the declaration or implementation:
- SOKOL_DLL
- On Windows, SOKOL_DLL will define SOKOL_GLUE_API_DECL as __declspec(dllexport)
- or __declspec(dllimport) as needed.
- OVERVIEW
- ========
- sokol_glue.h provides glue helper functions between sokol_gfx.h and sokol_app.h,
- so that sokol_gfx.h doesn't need to depend on sokol_app.h but can be
- used with different window system glue libraries.
- PROVIDED FUNCTIONS
- ==================
- sg_environment sglue_environment(void)
- Returns an sg_environment struct initialized by calling sokol_app.h
- functions. Use this in the sg_setup() call like this:
- sg_setup(&(sg_desc){
- .environment = sglue_environment(),
- ...
- });
- sg_swapchain sglue_swapchain(void)
- Returns an sg_swapchain struct initialized by calling sokol_app.h
- functions. Use this in sg_begin_pass() for a 'swapchain pass' like
- this:
- sg_begin_pass(&(sg_pass){ .swapchain = sglue_swapchain(), ... });
- LICENSE
- =======
- zlib/libpng license
- Copyright (c) 2018 Andre Weissflog
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the
- use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software in a
- product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not
- be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source
- distribution.
- */
- import sg "../gfx"
- import "core:c"
- _ :: c
- SOKOL_DEBUG :: #config(SOKOL_DEBUG, ODIN_DEBUG)
- DEBUG :: #config(SOKOL_GLUE_DEBUG, SOKOL_DEBUG)
- USE_GL :: #config(SOKOL_USE_GL, false)
- USE_DLL :: #config(SOKOL_DLL, false)
- when ODIN_OS == .Windows {
- when USE_DLL {
- when USE_GL {
- when DEBUG { foreign import sokol_glue_clib { "../sokol_dll_windows_x64_gl_debug.lib" } }
- else { foreign import sokol_glue_clib { "../sokol_dll_windows_x64_gl_release.lib" } }
- } else {
- when DEBUG { foreign import sokol_glue_clib { "../sokol_dll_windows_x64_d3d11_debug.lib" } }
- else { foreign import sokol_glue_clib { "../sokol_dll_windows_x64_d3d11_release.lib" } }
- }
- } else {
- when USE_GL {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_windows_x64_gl_debug.lib" } }
- else { foreign import sokol_glue_clib { "sokol_glue_windows_x64_gl_release.lib" } }
- } else {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_windows_x64_d3d11_debug.lib" } }
- else { foreign import sokol_glue_clib { "sokol_glue_windows_x64_d3d11_release.lib" } }
- }
- }
- } else when ODIN_OS == .Darwin {
- when USE_DLL {
- when USE_GL && ODIN_ARCH == .arm64 && DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_arm64_gl_debug.dylib" } }
- else when USE_GL && ODIN_ARCH == .arm64 && !DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_arm64_gl_release.dylib" } }
- else when USE_GL && ODIN_ARCH == .amd64 && DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_x64_gl_debug.dylib" } }
- else when USE_GL && ODIN_ARCH == .amd64 && !DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_x64_gl_release.dylib" } }
- else when !USE_GL && ODIN_ARCH == .arm64 && DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_arm64_metal_debug.dylib" } }
- else when !USE_GL && ODIN_ARCH == .arm64 && !DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_arm64_metal_release.dylib" } }
- else when !USE_GL && ODIN_ARCH == .amd64 && DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_x64_metal_debug.dylib" } }
- else when !USE_GL && ODIN_ARCH == .amd64 && !DEBUG { foreign import sokol_glue_clib { "../dylib/sokol_dylib_macos_x64_metal_release.dylib" } }
- } else {
- when USE_GL {
- when ODIN_ARCH == .arm64 {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_macos_arm64_gl_debug.a" } }
- else { foreign import sokol_glue_clib { "sokol_glue_macos_arm64_gl_release.a" } }
- } else {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_macos_x64_gl_debug.a" } }
- else { foreign import sokol_glue_clib { "sokol_glue_macos_x64_gl_release.a" } }
- }
- } else {
- when ODIN_ARCH == .arm64 {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_macos_arm64_metal_debug.a" } }
- else { foreign import sokol_glue_clib { "sokol_glue_macos_arm64_metal_release.a" } }
- } else {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_macos_x64_metal_debug.a" } }
- else { foreign import sokol_glue_clib { "sokol_glue_macos_x64_metal_release.a" } }
- }
- }
- }
- } else when ODIN_OS == .Linux {
- when USE_DLL {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_linux_x64_gl_debug.so" } }
- else { foreign import sokol_glue_clib { "sokol_glue_linux_x64_gl_release.so" } }
- } else {
- when DEBUG { foreign import sokol_glue_clib { "sokol_glue_linux_x64_gl_debug.a" } }
- else { foreign import sokol_glue_clib { "sokol_glue_linux_x64_gl_release.a" } }
- }
- } else when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32 {
- // Feed sokol_glue_wasm_gl_debug.a or sokol_glue_wasm_gl_release.a into emscripten compiler.
- foreign import sokol_glue_clib { "env.o" }
- } else {
- #panic("This OS is currently not supported")
- }
- @(default_calling_convention="c", link_prefix="sglue_")
- foreign sokol_glue_clib {
- environment :: proc() -> sg.Environment ---
- swapchain :: proc() -> sg.Swapchain ---
- }
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